

If you lack points, you can slightly lower constitution.Ĭulture - best territories for wizard are Old Vailia (+1 to intellect), Ruatau (+1 to intellect) and The Living Lands (+1 to might).īackground - best choice is explorer, merchant, scholar, aristocrat or scientist. Minoletta's Minor Missiles - shoots three bullets that harm one enemy.Īttributes - focus mostly on intellect and might.

Chill Fog - deals small damage to enemy and lowers his stats.Spirit Shield - temporary increase limit of your damage.Fan of Flames - a spell effective against large groups of weak enemies.Race - Death Godlike that gives +1 to intellect is the best choice as it deals more damage to enemy that has less than 15% of health points.įirst spells - You can choose four out of more than dozen spells. Only the level of a spell matters, not it type.

Number on the selection bar shows how many spells of specific level can be still casted before resting. Keep attention to how many spells of a specific level you can still cast. Wizard can have more than one Grimoire, but changing them during combat makes your character helpless for some time. During battle you can use only spells that are inside the book. In Grimoire there is space for four spells of every level. What's specific for a wizard is that even if he knows a spell, it must be moved to his spellbook (Grimoire). They is few dozens of spells in total, divided into few levels. Second are spells that character has learned.

First ones are regular attacks with weapon held in the hand. In battle wizard is using two attack types. Pick spells to your Grimoire carefully as you're not able to change them during combat. This class is easy to play with, but mastering it will take dozens of hours spent on character development and picking the right spells. It is a class with very powerful offensive capabilities, a great variety of spells with various effects, weak defense and very small amount of health and endurance points. PILLARS OF ETERNITY REACTIVITY – Continue the story you began as the Watcher of Caed Nua in Pillars of Eternity and see how your decisions and actions in the Dyrwood persist in Deadfire.In Pillars of Eternity wizard returns to the roots of the genre.Companions are tightly intertwined with the fate of Eothas, Deadfire, and will change based on the player's choices over the course of the story. NEW COMPANIONS – While some familiar faces will be returning, Pillars of Eternity II: Deadfire will also welcome a fresh crop of travelers with stories of their own.Quests may even present different opportunities depending on when and where characters and environments are approached. They will carry on with their affairs even when you’re not watching. A LIVING, BREATHING WORLD – The people of Deadfire have lives of their own, jobs to do, and appointments to keep.Resolve a multi-layered conflict between the locals, ambitious trading companies, and bands of fierce pirates while following in the footsteps of Eothas. EXPLORE DEADFIRE – Voyage by land and sea across the myriad islands of Deadfire to discover new cultures and environments.To save your soul, you must track down the wayward god and demand answers - answers which could throw mortals and the gods themselves into chaos. Ripping his way out of the ground, he destroys your stronghold and leaves you at the brink of death. The god of light and rebirth was thought dead, but he now inhabits the stone titan that sat buried under your keep, Caed Nua, for millennia. Deadfire builds upon the rich narrative, beautiful environments, and intricate, tactical combat that made the original a fan favorite and a critical success. RETURN TO EORA Pillars of Eternity II: Deadfire is the highly-anticipated sequel to the critically acclaimed role-playing game Pillars of Eternity.
